UT 2004 Tutorials
The following list are tutorials that I have found to help my mapping skills. All credit belongs to the respective author. Click on the [author’s name] to go to the tutorial. Click a section title to return to the top of the page.
Note: Any [red text] indicates an invalid link. I have kept the text just in case the site ever returns.
Table of Contents
- Before You Open The Editor
- The Editor
- The Basic Elements to a Level
- The Other Elements to a Level
- [Sound]
- [Terrain]
- [Miscellaneous]
- The Finishing Elements to a Level
- [Navigation]
- [Optimizing]
Design Theory
- Ethics [Odedge]
- Game Play [Hourences]
- Level Design Musings [CliffyB.com]
- Lighting [Hourences]
- Texturing [Hourences]
- Weapons & Pickups [Architectonic]
General Info
- Actor Icons [Hazel H.]
- Actor Properties
- Console Commands [UDN]
- Glossary [UDN] [Unreal Wiki]
- Keyboard Shortcuts [UDN]
- Level Preview (Creating) [Architectonic] [Hazel H.] [UDN]
- Problems & Solutions [Hazel H.]
- Your First Level [Architectonic]
The Editor
- Browsers
- Actor Classes [Unreal Wiki]
- Animations [Unreal Wiki]
- Groups [UDN] [Unreal Wiki]
- Meshes [Unreal Wiki]
- Music [Unreal Wiki]
- Prefabs [Unreal Wiki]
- Sounds [Unreal Wiki]
- Static Meshes [Unreal Wiki]
- Texture [UDN] [Unreal Wiki]
- Intro to UnrealEd [Architectonic] [UDN] [Unreal Wiki]
Brushes & Volumes
- Errors [Hourences]
- General Info [UDN]
- Properties [UDN]
- Semi-solid Brushes [Hourences]
- Shaping Brushes
- 2D Shape Editor [Hazel H.] [UDN]
- Brush Builder [Unreal Wiki]
- Clipping [UDN]
- Rotating [UDN]
- Scaling [UDN]
- Sheet Builder [Unreal Wiki]
- Vertex Editing [UDN]
- Volumes [UDN] [UDN] [Hazel H. Moving]
Textures
- Aligning on BSP [Architectonic] [Unreal Wiki]
- Applying on BSP [Unreal Wiki]
- Alpha Channels [Hazel H. Creating in PS 7]
- Cube Maps [SlayWeb]
- Environmental Maps [Hazel H. For Fluid Surfaces]
- Materials [UDN]
- Seamless Textures [Hazel H. Create using Photoshop 7]
- Shaders [Hazel H.]
- Skyboxes [Hazel H. Create using Terrigen]
- Specifications [UDN Technical Information]
- Surface Properties Window [Unreal Wiki]
Static Meshes
- Adding To Level [Architectonic]
- BSP to Static Meshes [Hazel H.]
- General Info [UDN]
- Skins [Odedge Changing Appearance]
Lighting
- Colors [Unreal Wiki]
- Coronas [Unreal Wiki]
- General Info [Architectonic] [UDN]
- Spot Lights [Fubarnz]
- Standard Lights [Unreal Wiki]
- Vertex Lighting [Hourences How lights effect static meshes]
- Zone Lighting [Unreal Wiki]
Sound
- Ambient Sounds [Architectonic]
Terrain
- General Info [UDN]
- Creating [Angel Mapper] [UDN]
Miscellaneous
- Emitters
- Fluid Surface [UDN]
- Level Transitions [UDN]
- Lifts & Movers [Architectonic] [UDN]
- Projectors [Angel Mapper] [UDN]
- Scrolling Scoreboard [Hazel H.]
- Skyboxes [Architectonic] [Hazel H.]
- Teleporters [UDN]
- Triggers [UDN]
Navigation
- AI Pathing [Architectonic] [Blitz Unreal Advanced] [Epic] [UDN
