Jun 022011
 

Here is a few tips that may help you with your Blender project.

  1. If you are going to use the same materials/textures/images in multiple blend files, create a master materials blend file.
    1. Create a blend file with multiple plane meshes.
    2. For each mesh, create a material and add a texture/image as needed.
    3. Now you can link these materials in other blend files.
  2. If you are going to have multiple meshes and collision meshes in a single blend file, come up with an object naming structure to help keep things organized.
    1. Blender keeps the objects in your outliner organized by name.  You can give each mesh object a prefix such as “M-” or “Mesh-“.  For example “M-Stairs” or “Mesh-Stairs”.
  3. You can set your collision meshes (that use the prefix UCX_) to always render in wire frame.  This will be a quick visual indicator that it’s a collision mesh.
    1. Select the mesh.
    2. In the properties window, select the Object tab, expand the Display section.
    3. Select the drop down menu in the “Type” field and select Wire.
    4. Even if you select Solid or Texture in your 3D window, these will always show in wire frame.
 Posted by at 9:26 PM