Achernar took the time to convert many of the Nobiax meshes into the .ASE file format, which  is useful to us UT 3 mappers.  He added light map support as well as collision models.

You will still need to download/have the texture files which can be found on Nobiax’s Deviant Art page.

 

Hourences has added a page for cool tools relating to the Unreal Editor and static mesh creation.  Check it out.

 

PlainTextures.com is a nice site that has a wide variety of raw textures that with a little editing could be used in your next level.  Take a look.

 

Achenar over at the Unreal Old Friends forum informed me about a bunch of free assets available from Nobiax [Deviant Art member].  I have updated the Static Mesh and Texture sections of the Resources page with links to the many and great looking assets.  Remember to check which file formats are available and if they need to be converted.  Give him proper credit if you decide to use them in your next level.

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