Oct 292011
 

MCampagnini updated his ASE script to support vertex painting which can be used to paint colors directly on the mesh.  These colors will be used by the UT 3/UDK editor to apply materials to.  The result is similar to painting terrain.  This is usually used for rocks, terrain, and caves.

Check out his Epic thread here or visit his site here.

 Posted by at 8:15 PM