I have started to capture Battlefield 3 and creating videos on YouTube. Most of them have been with my fellow Battlefield friends (8t88 and Morph). Below is the first conquest related video.
UOF Map Pack 4 [Low Poly] Released.
The UOF team pooled its efforts once again building maps with Low Poly in mind. These maps are the culmination of many months of intense work with a focus on custom content. We’re happy to share this work with the community on this our fourth map pack! We hope you enjoy our maps!
Please visit the UOF or Epic thread for more information and download links. Here is a preview of the maps.
Blender 2.65 Released
Blender 2.65 has been released today. The biggest change that would concern level designers/environmental artists may be the bevel tool. You can read about it’s changes and other modeling tools here. There were also 200+ bug fixes made as well to make it the most stable 2.6x release yet. You can download the latest version here.
Liandri Vault
I stumbled upon this site in the CBP3 Volume 5 Epic Thread. I have always been a fan of map review sites and look forward to reading some review. You can check out the site here. He has already reviewed 2 of the maps from the for mention pack.
CBP3 Volume 5 Released
I know I am a bit late… The CBP3 Volume 5 pack has been releaed. It contains 5 DM maps, 3 CTF maps, 1 VCTF map, and 1 character. Please visit the Release Page and check it out.
State of Odedge.com
Hello all…
I have been absent from the mapping and modding world for most this year for various reasons. I have found my way back to a hobby I enjoy very much. I have a few maps planned, which will include static meshes from Blender.
In the future, I plan on being more active in posting information and hope that it helps you enjoy your hobby of gaming and modding.
Blender 2.62 Overview
Jonathan Williamson over at Blender Cookie has done a nice overview video on Blender 2.62. Check it out here. The UV tools, new Boolean library, and the Remesh modifier were the parts that interested me the most.
UV Test Grid
I decided to make 2 UV Test Grids based on the stock Blender ones. One is just contains blue and black squares (each square is 32×32 pixels). These can be useful if you use “white grid lines” as the stock image seems to blend too well with them.
The other image replaces the little “+” marks with arrows, to help align the faces better.
Blender 2.62 Released
UOF3-Tapinak Maps
I have released the different Tapinak maps from the UOF DM + EG Map packs as individual downloads. In addition, euchreplayer23 was kind enough to cook and test the PS3 version.
There are 2 DM versions (one is at night with a different item placement) in addition to a greed and domination version for those who like these game modes. You can view the page here.